送信側
using System;
using System.IO;
using System.Threading;
public class FileWrite
{
private static Mutex mut = new Mutex(false,"mut");
private const string FILE_NAME = "hoge.txt";
public static void Main(string[] args)
{
while(true)
{
//1.処理
Thread.Sleep(1000);
//2.ロック
mut.WaitOne();
//3.書き込み
DateTime d = DateTime.Now;
StreamWriter sw = new StreamWriter(FILE_NAME);
sw.WriteLine(d.ToString());
sw.Close();
//4.ロックの開放
mut.ReleaseMutex();
}
}
}
受信側
using System;
using System.IO;
using System.Threading;
public class FileRead
{
private static Mutex mut = new Mutex(false,"mut");
private const string FILE_NAME = "hoge.txt";
public static void Main(string[] args)
{
while(true)
{
//1.ロック
mut.WaitOne();
//2.読み込み
StreamReader sr = new StreamReader(FILE_NAME);
Console.WriteLine(sr.ReadLine());
sr.Close();
//3.ロックの開放
mut.ReleaseMutex();
//4.処理
Thread.Sleep(1000);
}
}
}
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